I really liked this book.  About half of the book will be valuable to a complete beginner.  The second half delves into 3D and starts you down the path of shader development, terrain generation and a third person shooter.  I found the third person shooter part to be a relief since most books deal in [...]

Continue reading about Review Beginning XNA 2.0 Game Programming From Novice to Professional by Alexandre Lobao, Bruno Evangelista and Jose Antonio Leal de Farias

Allan Chaney on January 7th, 2009

I read some of the reviews of this book atAmazon and I was pretty disappointed by the immaturity of reviewers.  But I guess that’s the way it is when anyone can post whatever they want.  There was one review in particular that made the assertion that Mr. Silva was capitalizing on his winning of the Microsoft [...]

Continue reading about Review Building XNA 2.0 Games by James Silva and John Sedlak

Allan Chaney on January 7th, 2009

This will not be a long review.
If you are just starting out with XNA or C#, this book is not for you.  There is a reason why the word Professional is in the title.  This book is targeted towards people who have already been programming for some time and may be on a development team [...]

Continue reading about Review Professional XNA Programming by Benjamin Nitschke

Allan Chaney on January 7th, 2009

What is Blender?  Blender is an open source 3D modeling and animation program.  It’s 100% Free. 
Why did you choose to look at Blender when you are a beginner and sticking to 2D?  At a certain point I decided that my in game graphics would look better if they appeared 3D even though they are actually [...]

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Allan Chaney on January 5th, 2009

This was the very first XNA book I bought and I’m glad it was my first.  Based upon the 5-6 XNA books I’ve purchased and read, this book is the most beginner oriented.  Rob Miles does a nice job of trying to hand hold you through basic Object Oriented concepts yet also rapidly getting you [...]

Continue reading about Review Learn Programming Now! XNA Game Studio 2.0 by Rob Miles